Learn more about games I'm working on at Cloven Pine Games
Autumn Triduum is a roleplaying/storytelling game about religious sisters confronting the forces of darkness from All Hallows' Eve to All Souls' Day.
The game uses the Powered by the Apocalypse story-forward game engine. Players take on the roles of religious sisters, playing as archetypes like the Elder, the Novice, the Mystic, the Artist, the Penitent, the Scholar, and the Widow.
I am testing the game at conventions and online. Sign up for our mailing list here.
No Holds Bard
No Holds Bard is a Shakespearean fighting game for 3–6 players. Hamstring as Hamlet, beatdown as Beatrice, or pursue as the Bear! Over twenty different Shakespearean characters brawl for victory in a last-character-standing melee.
Have you ever wanted to play a board game that mashes up Shakespeare's canon with the free-for-all multiplayer mayhem of Super Smash Brothers? This is that game. I am currently developing and playtesting it.
Sign up for updates on the game’s progress here.
Enemy of the Revolution
Enemy of the Revolution is a hidden agenda storytelling game for 4–10 players. Players take on the roles of revolutionary squad members embarking on a dangerous, frequently lethal mission—or they play as infiltrators on that same squad, secret counter-revolutionary loyalists trying to strike a blow against Glorious Revolutionary Comrade Leader. Players generate shibboleths to identify their true allies and enemies during the game.
I am alpha-testing this game with friends
and at game conventions. Sign up here for updates on it.