"When Calvin Klein plasters billboards with a sprawl of underwear-clad Kardashians, the company is recapitulating the harasser’s logic of sexual entitlement on a monumental scale. “These women are here, undressed and supine, for your pleasure,” the ad seems to say. “This is what you should want.” The ad campaign ostensibly focuses on “unity between strong individuals,” but the languid poses and concussed expressions chosen by the advertisers erase the celebrity models’ indivi
I bring together my arguments in favor of Pokémon Go when I appear on Zach and Sally Crippen's show Vernacular to defend the game against the critiques they'd previously leveled at it. Listen to our discussion on the podcast here, in the second segment of Season 4, Episode 4. #Podcast #Vernacular #Games #Technology #Urbanism
"One night early in my Pokémon journey, I spotted about twenty young adults gathered, phones in hand, around an equestrian statue in Tompkins Square Park. Apparently there were a lot of uncommon Pokémon in the area. I opened up the app: The park was indeed hopping with imaginary creatures. I tried to catch one (a Doduo) while the most outgoing member of this impromptu group of Pokémon trainers showed me a video on his phone: the highly-ambitious concept trailer for the game.
"Pokémon Go is reshaping pedestrianism in Manhattan. Unlike many video games, it is not played by someone indoors and stationary, but by people walking around and interacting with landmarks and with other people—players will greet strangers in the streets to share tips about where to find specific Pokémon. Pokémon Go transforms urban environments into arenas of communal play and discovery, by turning points-of-interest like public art and monuments into hubs where players con