I bring together my arguments in favor of Pokémon Go when I appear on Zach and Sally Crippen's show Vernacular to defend the game against the critiques they'd previously leveled at it. Listen to our discussion on the podcast here, in the second segment of Season 4, Episode 4. #Podcast #Vernacular #Games #Technology #Urbanism
"One night early in my Pokémon journey, I spotted about twenty young adults gathered, phones in hand, around an equestrian statue in Tompkins Square Park. Apparently there were a lot of uncommon Pokémon in the area. I opened up the app: The park was indeed hopping with imaginary creatures. I tried to catch one (a Doduo) while the most outgoing member of this impromptu group of Pokémon trainers showed me a video on his phone: the highly-ambitious concept trailer for the game.
"Pokémon Go is reshaping pedestrianism in Manhattan. Unlike many video games, it is not played by someone indoors and stationary, but by people walking around and interacting with landmarks and with other people—players will greet strangers in the streets to share tips about where to find specific Pokémon. Pokémon Go transforms urban environments into arenas of communal play and discovery, by turning points-of-interest like public art and monuments into hubs where players con
"Films with a theological bent never get far from the oldest question of theodicy: Why does a loving God allow his children to suffer? It’s the rare film that offers any nuance in its answer. In films that make the point that God can bring good out of evil, there is always a danger of becoming facile and condescending—an unexpected blessing proves that it was all for the best, and the evil wasn’t so bad to begin with. The Innocents, by contrast, offers evidence of healing and